An alternative method for anatomy training: Immersive virtual reality
dc.authorid | 0000-0001-8605-8286 | en_US |
dc.authorid | 0000-0001-5524-5767 | en_US |
dc.authorid | 0000-0002-4338-9461 | |
dc.authorid | 0000-0003-3712-0551 | |
dc.contributor.author | Kurul, Ramazan | |
dc.contributor.author | Ögün, Muhammed Nur | |
dc.contributor.author | Narin, Ayşe Neriman | |
dc.contributor.author | Avcı, Şebnem | |
dc.contributor.author | Yazgan, Beyza | |
dc.date.accessioned | 2021-06-23T19:54:20Z | |
dc.date.available | 2021-06-23T19:54:20Z | |
dc.date.issued | 2020 | |
dc.department | BAİBÜ, Sağlık Bilimleri Fakültesi, Fizyoterapi ve Rehabilitasyon Bölümü | en_US |
dc.description.abstract | The aim of this study was to investigate the effect of immersive three-dimensional (3D) interactive virtual reality (VR) on anatomy training in undergraduate physical therapy students. A total of 72 students were included in the study. The students were randomized into control (n = 36) and VR (n = 36) group according to the Kolb Learning Style Inventory, sex, and Purdue Spatial Visualization Test Rotations (PSVT-R). Each student completed a pre-intervention and post-intervention test, consisting of 15 multiple-choice questions. There was no significant difference between the two groups in terms of age, sex, Kolb Learning Style Inventory distribution, and the PSVT-R (P > 0.05). The post-test scores were significantly higher compared to pre-test scores in both the VR group (P < 0.001) and the control group (P < 0.001). The difference between the pre-test and post-test results was found to be significantly higher in favor of the VR group (P < 0.001). In this study, anatomy training with a 3D immersive VR system was found to be beneficial. These results suggest that VR systems can be used as an alternative method to the conventional anatomy training approach for health students. | en_US |
dc.identifier.doi | 10.1002/ase.1959 | |
dc.identifier.endpage | 656 | en_US |
dc.identifier.issn | 1935-9772 | |
dc.identifier.issn | 1935-9780 | |
dc.identifier.issue | 5 | en_US |
dc.identifier.pmid | 32163659 | en_US |
dc.identifier.scopus | 2-s2.0-85083380106 | en_US |
dc.identifier.scopusquality | Q1 | en_US |
dc.identifier.startpage | 648 | en_US |
dc.identifier.uri | https://doi.org/10.1002/ase.1959 | |
dc.identifier.uri | https://hdl.handle.net/20.500.12491/10507 | |
dc.identifier.volume | 13 | en_US |
dc.identifier.wos | WOS:000525837100001 | en_US |
dc.identifier.wosquality | Q1 | en_US |
dc.indekslendigikaynak | Web of Science | en_US |
dc.indekslendigikaynak | Scopus | en_US |
dc.indekslendigikaynak | PubMed | en_US |
dc.institutionauthor | Ögün, Muhammed Nur | |
dc.institutionauthor | Kurul, Ramazan | |
dc.institutionauthor | Avcı, Şebnem | |
dc.institutionauthor | Narin, Ayşe Neriman | |
dc.language.iso | en | en_US |
dc.publisher | Wiley | en_US |
dc.relation.ispartof | Anatomical Sciences Education | en_US |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | Gross Anatomy Education | en_US |
dc.subject | Physical Therapy Education | en_US |
dc.subject | Undergraduate Education | en_US |
dc.subject | Spatial Processing | en_US |
dc.subject | Virtual Reality | en_US |
dc.title | An alternative method for anatomy training: Immersive virtual reality | en_US |
dc.type | Article | en_US |
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