Integrating augmented reality into problem based learning: The effects on learning achievement and attitude in physics education

dc.authorid0000-0001-7461-4994en_US
dc.contributor.authorFidan, Mustafa
dc.contributor.authorTuncel, Meriç
dc.date.accessioned2021-06-23T19:50:33Z
dc.date.available2021-06-23T19:50:33Z
dc.date.issued2019
dc.departmentBAİBÜ, Eğitim Fakültesi, Eğitim Bilimleri Bölümüen_US
dc.description.abstractThis study investigates the effects of Problem Based Learning (PBL) assisted with Augmented Reality (AR) on learning achievement and attitude towards physics subjects as a part of science education. The sample of the study included 91 seventh graders from a province in the north of Turkey. A quasi-experimental design with two experimental groups and a control group was utilized. Based upon marker-based AR technologies, FenAR software was developed to support with PBL activities in the classroom. The experimental results indicated that integrating AR into PBL activities both increased students' learning achievement and promoted their positive attitudes towards physics subjects. This technology contributed to students' long-term retention of the concepts in the field of physics. In semi-structured interviews, the students emphasized that AR applications were more useful, realistic, and interesting for their learning; helped them to understand and analyse the problem scenarios. Apart from educational advantages, AR applications may lead to physical disorders among some of the students. It has been suggested that AR technology can be a potential and effective tool for activating students' positive emotions in PBL process. Moreover, implications on use of AR for physics education and recommendations for further studies are also discussed in the study.en_US
dc.identifier.doi10.1016/j.compedu.2019.103635
dc.identifier.issn0360-1315
dc.identifier.issn1873-782X
dc.identifier.scopus2-s2.0-85069602317en_US
dc.identifier.scopusqualityQ1en_US
dc.identifier.urihttps://doi.org/10.1016/j.compedu.2019.103635
dc.identifier.urihttps://hdl.handle.net/20.500.12491/9811
dc.identifier.volume142en_US
dc.identifier.wosWOS:000487568200001en_US
dc.identifier.wosqualityQ1en_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.indekslendigikaynakScopusen_US
dc.institutionauthorTuncel, Meriç
dc.language.isoenen_US
dc.publisherPergamon-Elsevier Science Ltden_US
dc.relation.ispartofComputers & Educationen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectArchitectures for Educational Technology Systemen_US
dc.subjectImproving Classroom Teachingen_US
dc.subjectMultimedia/Hypermedia Systemsen_US
dc.subjectInteractive Learning Environmentsen_US
dc.subjectTeaching/Leaming Strategiesen_US
dc.titleIntegrating augmented reality into problem based learning: The effects on learning achievement and attitude in physics educationen_US
dc.typeArticleen_US

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